Author Topic: Upcoming UI changes  (Read 15366 times)

lamerfox

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Re: Upcoming UI changes
« Reply #40 on: May 24, 2012, 06:07:12 pm »
These guys are using tables for the top bar. That is not proper design!
My rage knows no bounds.

Conan

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Re: Upcoming UI changes
« Reply #41 on: May 24, 2012, 06:25:21 pm »
These guys are using tables for the top bar. That is not proper design!

Even worse, they use two, when one would do just fine (none would be even better).

Strangely, the footer went from being a table to being a <div>.

winserv03fan

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Re: Upcoming UI changes
« Reply #42 on: May 26, 2012, 02:51:48 pm »
From Fenders journal:
Quote
Some people have noted that FA may not render/work right on some mobile devices/gaming consoles (e.g. Nintendo Wii). Officially, we do not support mobile devices or game consoles. That said, we will try to improve compatibility on those handheld devices (iOS, Android, Windows Phone).
That made me laugh. Yeah, we will work on improving compatibility on devices we use, but if you use a Wii or other game console your S.O.L.

Funny how they suddenly mention they don't support certain devices when they release an update that breaks functionality for them, rather than do it right in the first place.

Also funny how half of FA's POST is still unprotected from outside scripts. You can still note bomb people, and submission comment bomb people. Way to half-ass it guys.
« Last Edit: May 26, 2012, 09:44:23 pm by winserv03fan »

ColonThree

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Re: Upcoming UI changes
« Reply #43 on: May 29, 2012, 06:45:18 am »
RE: Attachment, I don't understand this at all.

For the twin peaks of the users, I could understand that if perhaps there was an 18-hour or so timeout on the user logins, so that they start dropping off faster than new users are logging in. The response time on the other hand is baffling; the drop in users online is only minor, but the effect on the response time is enormous. I find it hard to believe that there's genuinely far less people online at that moment.

All I can think of is the way the thumbnails are now handled* is causing problems, and it's interfering with serving full images as well (I'm assuming the thumbnail response time will match up to the full response time like the small part currently does).  Maybe once all the latest submissions (especially popular ones) are cached it initially takes the strain off later sessions (when people check their notifications and see the same work), then the cache starts overwriting things as people browse around and performance degenerates again. I don't even know if that's possible or how it works, but that's the only thing I could come up with to explain such a massive difference in response time in comparison to such a small user discrepancy.

Unless of course there genuinely is a remarkable dropoff in users. The west coast goes to bed while the east coast haven't logged on yet, and everyone in between just doesn't exist. I find that unlikely, otherwise such a pattern would surely be visible on other sites too, e.g. Steam.

*<yak[away]> in this case, completely removing the entire filesystem storeage and upload related part of Alkora's code and replacing it with something that ... uses a caching thumbnail service to make previews of the original upload in whatever resolutions the site requiers
<yak[away]> restrictions being arbitrary of course. to save on disk space and cache-miss thumbnail generation times
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Ketsuban

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Re: Upcoming UI changes
« Reply #44 on: May 30, 2012, 01:17:54 am »
Maybe with a large userload the server starts creaking and people lose patience, thus logging out and blunting the curve which would otherwise continue upwards to a peak in the same way Steam does?

Conan

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Re: Upcoming UI changes
« Reply #45 on: May 30, 2012, 01:41:23 am »
Maybe with a large userload the server starts creaking and people lose patience, thus logging out and blunting the curve which would otherwise continue upwards to a peak in the same way Steam does?

The graph did the same thing again today, so I'm wondering if that's indeed what is going on. The only things that peak are the page load times. The users online just plateaus and then drops off during the morning hours




We'll see what happens after tomorrow's database maintenance that's only supposed to last two hours!
« Last Edit: May 30, 2012, 02:43:35 am by Conan »

Ketsuban

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Re: Upcoming UI changes
« Reply #46 on: May 30, 2012, 06:40:57 am »
That's curious. There's a small shortlived jump in guest activity at 2am Tuesday in the first graph, then again at 2pm Tuesday in the second. Is that just coincidence, or does something happen at 2am and 2pm? (There's a small jump just after 2am Wednesday, but it's about half an hour later than expected.)

katmouse

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Re: Upcoming UI changes
« Reply #47 on: May 30, 2012, 01:28:54 pm »
That's curious. There's a small shortlived jump in guest activity at 2am Tuesday in the first graph, then again at 2pm Tuesday in the second. Is that just coincidence, or does something happen at 2am and 2pm? (There's a small jump just after 2am Wednesday, but it's about half an hour later than expected.)
Could be people getting off from shifts at call centers.  I'm sure there is no shortage of furries who work overnight/early morning shifts in those kind of jobs.

Conan

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Re: Upcoming UI changes
« Reply #48 on: May 30, 2012, 09:12:30 pm »
We've barely had the new header for a week and they're already preparing another new header and theme.

In other news, the option to "remember me" when logging in is gone, the "Activity Log" has been disabled, and the active sessions tracker is reporting incorrect IP's and wrong browser versions.

Ketsuban

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Re: Upcoming UI changes
« Reply #49 on: May 31, 2012, 05:16:09 am »
FUCK YOU PICHE, CLEAR OUT YOUR MESSAGES INBOX YOU FAT FUCK.
Sorry, reflex.

Man, they sure know how to rearrange those deckchairs, huh.

Ben

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Re: Upcoming UI changes
« Reply #50 on: May 31, 2012, 07:13:19 am »
From what I've seen of these graphs, they're usually in GMT. So 2am on those graphs means 6 to 9pm in America.

winserv03fan

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Re: Upcoming UI changes
« Reply #51 on: May 31, 2012, 04:02:48 pm »
We've barely had the new header for a week and they're already preparing another new header and theme.

In other news, the option to "remember me" when logging in is gone, the "Activity Log" has been disabled, and the active sessions tracker is reporting incorrect IP's and wrong browser versions.
Strange, the IP (at least for me) is pointing to somewhere in England. Wonder if it's the same IP for everyone? 2.25.127.111 is the IP...

Also found this interesting, take a look at at the Browse page:

The little file type icons are glitched.


Edit:
Aaaaand, FA is down.

Conan

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Re: Upcoming UI changes
« Reply #52 on: May 31, 2012, 09:13:37 pm »
Strange, the IP (at least for me) is pointing to somewhere in England. Wonder if it's the same IP for everyone? 2.25.127.111 is the IP...

Yeah, that's the same one I have too...

Quote
Edit:
Aaaaand, FA is down.

They had to reseat some RAM. This was not the scheduled maintenance and even took Sciggles by surprise. FA's internal communication must be just as terrible as ever if the owner's fiance can't even find out when maintenance is being performed.

winserv03fan

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Re: Upcoming UI changes
« Reply #53 on: June 01, 2012, 04:32:43 am »
Even in the demo site at http://preyfar.dev.furaffinity.net/ it appears that no one has taken account that not everyone has wide screen displays.

Also, the File Type icons aren't broken there.

ColonThree

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Re: Upcoming UI changes
« Reply #54 on: June 01, 2012, 06:10:19 am »
2.25.127.111 is the IP

Thirded.

The little file type icons are glitched.

I had never noticed before, but it seems instead of having separate icons, they all come from 1 image, and then use CSS to change the offsets (see attached). If anyone can offer some insight into the possible reasoning behind that, I'm all ears.

the demo site at http://preyfar.dev.furaffinity.net/

Seems to have gotten rid of the rounded thumbnails as well.
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winserv03fan

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Re: Upcoming UI changes
« Reply #55 on: June 01, 2012, 07:02:51 am »
I had never noticed before, but it seems instead of having separate icons, they all come from 1 image, and then use CSS to change the offsets (see attached). If anyone can offer some insight into the possible reasoning behind that, I'm all ears.
I'm pretty sure it's a technique used to "lessen the load" on the server speed up web browsing by reducing the number of requested files, but it really doesn't make that much of a difference when people are downloading the 1-2MB that it takes to look at a Fender Journal.


Edit:
Yeah, this Wikipedia section sums it up.

ColonThree

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Re: Upcoming UI changes
« Reply #56 on: June 01, 2012, 09:16:26 am »
[Sprites_by_CSS]

Oh hey I learnt something today. It seems an odd choice of thing to optimize though, given how fuckawful everything else is. Every little helps, I suppose.
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sloweypoke

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Re: Upcoming UI changes
« Reply #57 on: June 02, 2012, 04:58:30 pm »
2.25.127.111
...the same.

... ... btw... I don't have a... log out button... either. (using google chrome)

winserv03fan

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Re: Upcoming UI changes
« Reply #58 on: June 02, 2012, 05:16:24 pm »
2.25.127.111
...the same.

... ... btw... I don't have a... log out button... either. (using google chrome)
Uhh, log out works just fine for me... ... ...

Ketsuban

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Re: Upcoming UI changes
« Reply #59 on: June 02, 2012, 05:34:52 pm »
Logging out of FA is easy - you just close the window and the login cookie gets thrown away because you're a sensible person and use private browsing mode for porn sites as should be standard practice for just about everyone by now.

(Do you have JavaScript disabled like a moron? FA uses it to pop up an are-you-sure alert.)